3D ENVIRONMENT ART — Garden of Forking Paths
Inspired by Jorge Luis Borges’ The Garden of Forking Paths, this environment reinterprets the idea of a labyrinth as a branching, dreamlike landscape suspended between space and memory. The scene combines maze-like garden structures, surreal scale, and cosmic imagery to explore themes of choice, divergence, and infinite possibility.
Created as part of a fast-paced environment look development study, the scene focuses on atmosphere, composition, and visual storytelling from concept to final lighting and render.
Contribution: Environment modeling, texturing, lighting, set dressing, and final render
Project Type: Stylized 3D environment / Environment look development study
Software: Autodesk Maya, Substance Painter, Procreate
Focus: Literary-inspired environment design, labyrinthine composition, surreal scale, cosmic imagery, and conceptual visual storytelling


